Here is a collection of some of my personal projects. Have a gander!
There have been a few posts on this blog back in 2017, before I dropped off the face of the planet for a bit. Fragment Engine was my attempt at making a general purpose game engine, along the lines of something like Unity or Unreal, albeit one that’s a lot smaller in scope. I definitely got quite far with it, but eventually my course ended, I got a real job and Fragment Engine disappeared. I hope to resurrect it at some point in the future, but for now, this can be considered a dead project.